Conceptual diagram _ 01 robot narrative
       
     
Conceptual diagram _ 02 shader switch
       
     
       
     
Moshu_Demo

in collaboration with : Sahej Bathia, Nicolas Turchi _ 2017 Fall

The game is based on exploration and discovery of new landscapes by a self guided robot given the name Mó shù (translates to ‘magic’ or ‘To write from memory’ in Mandarin). 

Conceptual diagram _ 01 robot narrative
       
     
Conceptual diagram _ 01 robot narrative

Mó shù is with ability to change between shader modes to better contemplate the territories around it after which it sends signals back to Earth for humans to synthesize.

Conceptual diagram _ 02 shader switch
       
     
Conceptual diagram _ 02 shader switch

Different Shader modes allow the robot to also evaluate and assess dangerous situations around itself which could otherwise lead to catastrophic disasters. At the same time these Shaders also help it to gauge and search for certain life conserving items and collectable samples scattered in the landscape for it to scan and or take back to planet earth.