IN-EX
       
     
The interface of the project is defined in Unity 3D which produces a mini game as a output
       
     
link target cub to each room
       
     
trigger event
       
     
material switch | camera switch
       
     
MainScript
       
     
IN-EX
       
     
IN-EX

in collaboration with : Yoonjin Kim ( modeling, concept develop ),  Choong Hyo Lee ( adding sound ) _ 2016 Fall

This project is a exploration for the user to experience the connection between dwelling and design through multiple perspectives. Each time the user will pick a layout for the room arrangement, by clicking triggers each room will start rotating in order to unfold the layout.

The interface of the project is defined in Unity 3D which produces a mini game as a output
       
     
The interface of the project is defined in Unity 3D which produces a mini game as a output

By hiding and exposing the relation between interior and exterior, the experience starts with god perspective, without knowing the interior as a distraction. After the goal achieve (rooms unfolded as the chosen layout), the camera will switch into interior view and let user experience the spatial quality.

link target cub to each room
       
     
link target cub to each room
trigger event
       
     
trigger event
material switch | camera switch
       
     
material switch | camera switch
MainScript
       
     
MainScript